Team Building @ XtremeZone Angsana


Paintball is a modern version of Peek-a-boo. Contradictory to the belief that Paintball instigates acts of violence, it is truly an entertaining sport that involves a great deal of teamwork and communication. The game has the exhalation of combat without any injuries. The participants who are specially attired along with protective masks have to strategically 'aim and shoot' their opponent team members with ‘paintballs' using compressed air markers, till their frontier is conquered.

  • An alternative conferencing option for teams-Gurukul style conferencing is the current “Trend"


  • A short and traffic free drive.

  • An active Day out/Weekend Out

  • A meaningful team outing/meeting/offsite

  • An exciting conference and day out void of boredom and monotony

  • An alternative conferencing option for teams-Gurukul style conferencing is the current “Trend"


The objective of this initiative problem is to move your entire group from a safe area over a designated poisoned – peanut butter plot to the far safe side using the provided props.

Human Ladder

The objective is to move the whole group from one point to another, 20-30 feet away, without the climbers touching the ground.

Blind Snake

The whole team stands in one straight line or behind one another, only the last person can watch the object placed randomly on the ground. Same message has to be passed through all the team mates without talking or opening the eyes. The first person in the group retrieves the object. Work as a team by preparing a proper plan wherein the entire team works together and co-ordinates properly so as to ensure that the objects are retrieved at the earliest and setting a time limit for the other team

Pipeline Ball

A fast paced activity that can be modified to suit age and setting. Each participant gets one gutter or half pipe tubing. The object is to move a marble or assorted size balls using lengths of guttering from point A to point B without dropping them.


This construction Challenge will have the team stepping up and becoming more competitive than ever in their bid to go the distance and achieve success. Catapult will test the teams' ability to develop a clear action plan, work with it, refine it and eventually bring it to fruition. Can you Beat The Boss?

Chariot Race

A team building activity in which a group is challenged to physically cross a person on top of a wooden platform using pipes as wheels of the chariot.

Spider Web

Beginning on one side of a rope web hung between two trees or poles, each member of the group must select a space and pass through to the other side.

Kangaroo Race

This is a race between the teams playing, conducted in a relay style with a pipe in between the knees, the same pipe needs to be passed with the team mates in order to complete the race and beat the other team. The passing needs to be done without the use of hands. Be the first team to complete the race without dropping the pipe on the way, one can jump, hop, walk or run while having the pipe in between the legs.

Balloon Race

All the members of the group need to coordinate with each other and walk with the balloons between each member. All the members of the group will have to cross the finishing line without touching the balloons with their hands or on the ground

Object Retrieval

Standing outside a circle approximately twenty-five feet in diameter with a mature tree at the center, group members must devise a method of retrieving randomly placed objects from inside the circle. The group is provided a 100-foot length of heavy rope. Neither the rope nor any person may make contact with the ground inside the circle.

Ants on Log

Standing on a log in two groups, each group facing the mid-point of the log, participants must arrange for each group to switch places on the log without allowing anyone to step down to the ground.

Catter Piller

Group members need to race against another group by standing inside the track (Circular Plastic Mat).

Head & Tail

The teams are placed beside each other and a message is given to last person of both the groups simultaneously, which has to be passed through each and every individual member in the group in a non-verbal form also without turning your back and without any signs. Only the first person in the group gets to shout out the answer/message. Be the first team to give out the answer and win the game. Also one must ensure that the answer needs to be First as well as Correct. Being correct is very important. Helps improve concentration and builds an understanding


Targets are marked with 10 evenly spaced concentric rings, which have score values from 1 through 10 assigned to them. In addition, there is an inner 10 ring, sometimes called the X ring. This becomes the 10 ring at indoor compound competitions. Outdoors, it serves as a tiebreaker with the archer scoring the most X's winning. Archers score each end by summing the scores for their arrows. Line breakers, an arrow just touching a scoring boundary line, will be awarded the higher score.

Toxic Waste

Using a elastic cord ring with several lengths of rope attached at intervals around the circumference, group members must pick up a #10 can filled with water, gravel, beans, or other such material and then, without any spilling, carry the can a certain distance and transfer the contents into an empty #10 can. Each can is placed in the center of a roped off circle about ten feet in diameter. The two circles are about fifteen feet apart.

Great wall of China

A “Great” team activity where the group has to pass the Hula Hoop through each and every individual in the group and set a time for the other group playing with them. This has to be done without breaking the chain or using fingers.

King's Finger

Without using any props, members of the group must remove a tire from the base of a vertical pole, lower it to the ground, and then place it back over the pole, lowering it again until it comes to rest at the base of the pole.

Key Punch

The objective of the game is to complete the whole series of numbers from 0-50 or 51-100 in the proper sequence without multiple legs on multiple cards. Only one leg punches one card

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